The Escapists 2
This is a birds-eye view, isometric game where you are stuck in
prison and try to escape! There is some stuff to like in this game, and
the game has a lot of potential, but I ended up uninstalling it out of
frustration without finishing it.
THE GOOD:
- The train robbery introductory mission is really fun! There is no
event loop to keep you constantly off-balance. It's fun to sneak around
the guards and figure out where the components are so you can build what
you need to escape.
- There is a co-op mode where you can play with friends.
- The premise of planning an escape from prison is fresh and
exciting.
THE BAD:
- While the premise of planning an escape from prison is cool, the
execution leaves a lot to be desired.
- The fun of the train robbery quickly devolves into drudgery in the
intermediate missions. You are stuck in a frenetic event loop of going
from place to place. This makes it very difficult to ever rub two brain
cells together and come up with some kind of plan. A pause feature so
you could take a breath and plan something out would be really nice.
Perhaps, at least the option to fast-forward to Lights Out so
you can have some time to think.
- It's not really possible to plan anything anyway. Most escaping
involves building items from components.Components are spread around
randomly and you have to search everywhere in a huge map for them. So
really, it's not a game of planning at all, but a game of searching
around for components. It would be nice to be able to select the
finished item you want to build, and then see where the components you
need are on your map overlay.
- It's tough to traverse the list of items you can build, especially
when one finished item requires another finished item to complete. It
would be really nice to see a tree of components so you'd know at a
glance what base components you need.
- The map overlay shows you a lot of useful information, including
multiple levels and where the ducts lead, but it's hard to read so it's
really hard to figure out which duct leads where. In any event, you are
stuck in a frenetic event loop and you don't have time to look at the
map anyway! So even if you could plan something out, it wouldn't
matter.
THE UGLY:
- Nothing! I did not encounter any bugs or crashes while playing this
game.
- Tip (Minor Spoiler): It's not obvious at first, but
to complete the requirement to go to a specific location you just need
to show up. You get a green check mark, and then you can move on. This
will give you a bit more time to take care of business, although it
doesn't solve the game's fundamental frenetic event loop problem.